Often the Hydra's heads or necks will interfere with the shot, resulting in even greater damage due to the close range.Īnother way to kill the Hydra and take 0 damage is to equip the Dragon Slayer Great Bow and a Hawk Ring. However if you find yourself in a situation where you have to, simply block the Hydra's bite attacks with a shield, and then fire crossbow bolts at its main body. A crossbow, it's not needed, enables the player to block with a shield between shots, and the Hydra can be target locked from quite a distance. You won't even need a shield to block at all. You must hit a neck, a head or even the stump where a neck used to be, because the body itself is not vulnerable at all which is also why it's a good idea to stump the two heads first, giving you a more stationary target.Ī good crossbow, such as the Heavy Crossbow located in the Depths, can be very effective once the player reaches the edge of the lake. Find that spot and you can shoot with arrows or use sorcery. While there is a spot around the middle of the lake's edge where none of the Hydra's heads will attack, it is safe to cut the two in the middle to ensure your safety. Use the Melee Strategy above, but only in getting the two heads in the middle. Rinse and repeat until the Hydra is no more. A few hits with a decent weapon should cut it off. Simply locate one of its heads during this period, and hack away. After a strike, the heads will rest on the ground for a couple of seconds before raising back up and striking again. Once close, just keep up your shield - the Hydra's attacks are fairly weak and with a good shield like the Heater Shield you should deflect all damage. Once you've dealt with the Crystal Golems, head to the lake and position yourself a few feet into it, without traversing too deep there is a slightly visible cutoff line that separates the shallow water from the depth, crossing that line will drop you to your watery grave. Standing on the shallows will cause the Hydra to switch primarily to its head strike attack. If the Hydra has waited a bit longer than normal between attacks and has not shrieked, it is time to start running sideways and zigzagging as the projectile attack is probably coming. These attacks can be blocked almost entirely with a good shield but you can also reduce the risk of getting hit by evading them, using some good ol' dodging and rolling skills. This attack is preceded by an easily distinguishable loud shriek, which allows you to prepare yourself. While the player is within range, the heads will all strike the ground in different areas, in an attempt to hit them. While it can be considered magic, the water attack is deals only physical damage, so don't go into this fight thinking a magic shield will do you any good. About a second before firing the projectile, the Hydra will suddenly jerk its heads around faster than normal, which you can use as a sign of impending (watery) doom. The player should utilize all available cover when working their way up towards the Hydra, as the projectiles are numerous, and only very precise rolling will allow you to evade them. The range on these projectiles is so great, that the Hydra often begins spitting them even before the player can see the culprit. Midir is quite likely the mightiest of all of the Everlasting Dragons, and was the last one remaining during his time.Each head can spit a powerful water projectile that can travel a disturbingly long distance, and is not affected by gravity. It is at this time that the Ashen One was entailed to slay Midir, by the request of Shira. However, Midir was not stronger than the Abyss, and although he resisted the Dark for potentially hundreds of thousands of years, he eventually fell as the Ringed City fell to ruin as well. Eventually, Gwyn sent Midir, now raised to serve the gods, to protect his daughter, Filianore, who was sent to reside in the Ringed City, a city at the end of the world, ruled by the Pygmies who assisted in the Great War. Darkeater Midir is a powerful Archdragon, saved from the Great War by Lord Gwyn to consume the coming darkness of the Abyss.
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